Texas Hold'em Poker
Introduction
When playing the game for the first time, you will be confronted with some of the basic rules which are explained below. For starters, each player is dealt two hole cards in Texas hold'em with the overall goal of making the best five-card hand.
Play moves clockwise around the table, starting with action to the
left of the dealer button. Generally, the first two players to the
immediate left of the button are required to post a small blind and a
large blind to initiate the betting. From there, action occurs on
multiple streets: Preflop, Flop, the Turn and the River.
Dealer Button
The button determines which player at the table is the acting dealer.
In Texas hold'em, the player on button, or last active player closest
to the button, receives last action on all post-flop streets of play.
While the dealer button often dictates who the first players are to
begin the wagering with the small blind and big blind, it also
determines where the dealing of the cards begin. The player to the
immediate left of the dealer button in the small blind, receives the
first card and then the dealer pitches cards around the table in a
clockwise motion from player to player until each has received two
starting cards.
The Blinds
Before every new round, two players at the table are obligated to
post blinds, or forced bets that begin the wagering. Without these
blinds, the game would be very boring because no one would be required
to put any money into the pot.
The player directly to the left of the button posts the small blind,
and the player to his or her direct left posts the big blind. The small
blind is generally half the amount of the big blind, although this
stipulation varies from room to room and can also be dependent of the
game being played.
The Aim of the Game
In Texas hold'em, every player receives two cards face down, called
Hole cards. Every player keeps these cards to conceal until the end of
all of the betting rounds, which is called the showdown. Texas hold'em
is a game of community cards, where five cards are displayed in the
middle of the table to be used in conjunction with a player's two hole
cards in order to make the best five-card holding.
The five community cards are displayed in the middle of the table on
the flop, the turn and the river. The flop consists of the first three
community cards, the turn adds another and the river completes the board
with one more. These five cards are visible for every player. Once all
five cards are down, players have to make the best five-card combination
from these seven cards. This can be done using both of your hole cards
in combination with three community cards, one hole card in combination
with four community cards or no hole cards and playing all five
community cards as one's hand. The player with the best combination of
cards wins the pot, which is the sum of all bets that have been placed
during that hand.
First Betting Round
Pre-Flop Action
Two ‚Hole Cards‘ are dealt face down and the first round of betting begins
The first round of betting takes place right after all hole cards
have been dealt to each player. The first player to act is the player to
the left of the big blind, and this player then has three options:
Call: match the amount of the big blind
Raise: increase the bet within the specific limits of the game
Fold: throw one's hand away
If a player chooses to fold, he or she is no longer eligible to win the current hand.
The amount a player can raise to depends on the game that is being
played, but most commonly must be at least twice the big blind.
The players who follow have the same three options: Call, Raise or
Fold. In the case of raising, the minimum allotted amount for a raise
must be equal to the original raise amount. For example, let's say the
big blind in a game is $10 and the first player to act raises to $40 in a
game of no-limit hold'em. The second player to act has the option to
call for $40, fold and no longer play the hand, or raise to $70 as the
first raise amount of $30, the difference between the wager placed and
the original big blind.
Second Betting Round
The Flop
Three community cards are dealt on the table and a new betting round begins.
After the first preflop betting round has been completed, the second
betting round takes place on the flop after the first three community
cards have been dealt. In this betting round, and all that follow from
now on, action starts with the first active player to the left of the
button. Along with the options to bet, call, fold and raise, a player
now has the option to check if no betting action has occurred prior. A
check simply means to pass the action to the next player in the hand.
Third Betting Round
The Turn
The fourth community card is called the 'Turn' and again a new round of betting starts.
The fourth community card, called the turn, is dealt face-up
following all betting action on the flop. Once this has been completed,
another round of betting occurs, similar to that on the previous street
of play. Again players have the option to options to bet, call, fold,
raise and check.
Final Betting Round
The River
The last community card is called the 'River.' This is followed by a last round of betting and finally the 'Showdown'
The fifth community card, called the river, is dealt face-up
following all betting action on the turn. Once this has been completed,
another round of betting occurs, similar to that on the previous street
of play. Again players have the option to options to bet, call, fold,
raise and check. After all betting action has been completed, the
remaining players in the hand with hole cards now expose their holdings
to determine a winner. This is called the showdown.
Showdown
The remaining players open their hole cards, and with the assistance
of the dealer, a winning hand is determined. The player with the best
combination of five cards will win the pot.
The remaining players open their hole cards, and with the assistance
of the dealer, a winning hand is determined. The player with the best
combination cards winning the game.
Poker Hands
Straight Flush: Five cards in numerical order, all of identical suits.
In the event of a tie: Highest rank at the top of the sequence wins.
The best possible straight flush is known as a royal flush, which
consists of the ace, king, queen, jack and ten of a suit. A royal flush
is an unbeatable hand.
Four of a Kind: Four cards of the same rank, and one side card or ‘kicker’.
In the event of a tie: Highest four of a kind wins. In community card
games where players have the same four of a kind, the highest fifth
side card ('kicker') wins.
Full House: Three cards of the same rank, and two cards of a different, matching rank.
In the event of a tie: Highest three matching cards wins the pot. In
community card games where players have the same three matching cards,
the highest value of the two matching cards wins.
Flush: Five cards of the same suit.
In the event of a tie: The player holding the highest ranked card
wins. If necessary, the second-highest, third-highest, fourth-highest,
and fifth-highest cards can be used to break the tie. If all five cards
are the same ranks, the pot is split. The suit itself is never used to
break a tie in poker.
Straight: Five cards in sequence.
In the event of a tie: Highest ranking card at the top of the sequence wins.
Note: The Ace may be used at the top or bottom of the sequence, and is the only card which can act in this manner. A,K,Q,J,T is the highest (Ace high) straight; 5,4,3,2,A is the lowest (Five high) straight.
Three of a kind: Three cards of the same rank, and two unrelated side cards.
Note: The Ace may be used at the top or bottom of the sequence, and is the only card which can act in this manner. A,K,Q,J,T is the highest (Ace high) straight; 5,4,3,2,A is the lowest (Five high) straight.
Three of a kind: Three cards of the same rank, and two unrelated side cards.
In the event of a tie: Highest ranking three of a kind wins. In
community card games where players have the same three of a kind, the
highest side card, and if necessary, the second-highest side card wins.
Two pair: Two cards of a matching rank, another two cards of a different matching rank, and one side card.
In the event of a tie: Highest pair wins. If players have the same
highest pair, highest second pair wins. If both players have two
identical pairs, highest side card wins.
One pair: Two cards of a matching rank, and three unrelated side cards.
In the event of a tie: Highest pair wins. If players have the same
pair, the highest side card wins, and if necessary, the second-highest
and third-highest side card can be used to break the tie.
High card: Any hand that does not qualify under a category listed above.
High card: Any hand that does not qualify under a category listed above.
- In the event of a tie: Highest card wins, and if necessary, the second-highest, third-highest, fourth-highest and smallest card can be used to break the tie.
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